Speedz0r wrote:QUOTE (Speedz0r @ Sep 27 2020, 03:25 AM) Another fantastic release Kernie! Thanks for doing such a wonderful job. Your titles and 3d work is always so amazing. How long have you been using Cinema 4D and is it hard to learn? I'm guessing achieving the same results as you would surely take some time.
For the 3D Title Treatments, I actually don't use Cinema4D (only on a few rare occasions). Cinema4D (like almost any 3D software) is very complex with a lot of capabilities. For me personally, it has never come easy. I've dabbled with Cinema4D for years and still only feel like I'm barely scratching the surface.
3D is almost its entirely own thing... unless you're diving deep and devoting all of your time to learning it, it's tough to get a handle on it. Because I bounce between Photoshop, Illustrator, Premiere, After Effects, and some basic web programming, I've never had the time (or ambition) to truly tackle Cinema 4D. I don't say this to scare you off from learning it, just to let you know that it does seem to take a bit of a commitment to understand all of the potential that can be tapped.
My process for the Title Treatments is a bit complicated...
Step 1) Adobe Illustrator - convert title treatment using vector paths. Sometimes a vector EPS or SVG of the title is readily available. Other times I'm able to match the font. Most of the time, I redraw the letters with the Pen Tool.
Step 2) Adobe After Effects with the Zaxwerks 3D Invigorator plugin - import vector paths from Illustrator to 3D Invigorator in After Effects. Add the desired depth, bevels, lighting, and basic textures with a grayscale color palette. Render all of the parts out as separate layers to PNG files.
Step 3) Adobe Photoshop - import PNG files. Add color to the grayscale renders. Add additional textures, lighting, layer styles.
I'm sure there's ways to simplify these convoluted process, as it is quite time-consuming. But I've seemed to have success with it, so I'm going to keep doing what works for me!
