The Comic Book Collection by Kernie
Thank you for the comments, VincentLupo, ctaulbee, Bazzah, cas, stampe, sauron, WilderMike, wysmommy, merdec, and kalell75!
For my 3D title treatments, I use a third-party plug-in for Adobe After Effects called Zaxwerks 3D Invigorator. It's super buggy and frequently crashes AE, but I like using it because I'm more familiar with the After Effects interface. I use that to get the basic 3D look, then do a heavy amount of Photoshop to color and texture it. I've still never been able to wrap my head around properly applying textures to 3D models, both in AE and C4D.
Due to 3D Invigorator's limitations, there have been a few covers that I needed to use Cinema 4D for the title treatment (that would be the Netflix Punisher series and the DC Universe Swamp Thing series). The distressed look of those TT's was too much for AE to process in 3D.
I mostly use Cinema 4D for rendering pre-made models for my Photoshop work. I also use it for animated 3D text on some of my video projects for my school. Beyond basic text extrusion, I don't build my own 3D models. I'll grab some free or cheap models on Turbosquid and incorporate them into the designs. Sometimes that's so much easier and provides better results than searching for the perfect stock image taken from the exact angle that I need it.
I'm trying to learn more about C4D because it is so darn powerful, but I find the interface extremely intimidating with panel after panel of words that I don't fully understand. If one little checkbox isn't clicked, the whole thing doesn't work sometimes. But I also realize that if I can take some time to do a few tutorials and start learning how to do more simulations within C4D, then I can create my own custom fabric, fluids, etc. for my work.
Long story short, Cinema 4D is awesome but I'm really a novice with it. 3D is one of those things that you can't fully unlock its potential if you're just dabbling in it like I do. You kind of have to live in that software and almost be exclusively focused on it to truly get good at it. Between learning and improving within Photoshop, Illustrator, After Effects, Premiere, and Dreamweaver, I just never had the time or interest to devote to Cinema 4D. But I'm trying little things here and there.

Thanks, Curt! Perhaps I'll do more of these "behind-the-scenes" posts mid-week between new uploads, just to highlight some of the details that might go unnoticed!ctaulbee wrote:QUOTE (ctaulbee @ Jun 28 2020, 11:37 PM) I love these behind the curtain peeks at the creation and the creator's commentary, thanks for taking the time to post all that Kernie![]()
I've been dabbling in Cinema4D for the better part of a decade now. Can't say that I've ever gotten a really good grasp of it.sauron wrote:QUOTE (sauron @ Jun 29 2020, 03:14 PM) Wow! The amount of work that goes into your covers is mind blowing! The cape in Cinema 4D is awesome - how are you finding Cinema 4D? There’s so much to it, I could never get my head around it.
For my 3D title treatments, I use a third-party plug-in for Adobe After Effects called Zaxwerks 3D Invigorator. It's super buggy and frequently crashes AE, but I like using it because I'm more familiar with the After Effects interface. I use that to get the basic 3D look, then do a heavy amount of Photoshop to color and texture it. I've still never been able to wrap my head around properly applying textures to 3D models, both in AE and C4D.
Due to 3D Invigorator's limitations, there have been a few covers that I needed to use Cinema 4D for the title treatment (that would be the Netflix Punisher series and the DC Universe Swamp Thing series). The distressed look of those TT's was too much for AE to process in 3D.
I mostly use Cinema 4D for rendering pre-made models for my Photoshop work. I also use it for animated 3D text on some of my video projects for my school. Beyond basic text extrusion, I don't build my own 3D models. I'll grab some free or cheap models on Turbosquid and incorporate them into the designs. Sometimes that's so much easier and provides better results than searching for the perfect stock image taken from the exact angle that I need it.
I'm trying to learn more about C4D because it is so darn powerful, but I find the interface extremely intimidating with panel after panel of words that I don't fully understand. If one little checkbox isn't clicked, the whole thing doesn't work sometimes. But I also realize that if I can take some time to do a few tutorials and start learning how to do more simulations within C4D, then I can create my own custom fabric, fluids, etc. for my work.
Long story short, Cinema 4D is awesome but I'm really a novice with it. 3D is one of those things that you can't fully unlock its potential if you're just dabbling in it like I do. You kind of have to live in that software and almost be exclusively focused on it to truly get good at it. Between learning and improving within Photoshop, Illustrator, After Effects, Premiere, and Dreamweaver, I just never had the time or interest to devote to Cinema 4D. But I'm trying little things here and there.
Awesome! Would love to see how they look with my covers on them!kalell75 wrote:QUOTE (kalell75 @ Jul 2 2020, 12:10 PM) Well, just to update, I found the dvd's available between eBay and Amazon, and the first 2 have arrived, Invasion and crisis on Earth-X are here, just waiting for the other s now
-
shepard1378
- Valued Member
- Posts: 87
- Joined: Wed Mar 02, 2011 11:32 pm
- Contact:
- sauron
- HiRes Uber Member
- Posts: 12541
- Joined: Sun May 14, 2006 12:17 pm
- Location: United Kingdom
- Contact:
Wow, you’ve been using it for quite a while then! I suppose knowing 3D Invigorator makes it a little easier or is it completely different?Kernie wrote:QUOTE (Kernie @ Jul 3 2020, 02:03 AM) I've been dabbling in Cinema4D for the better part of a decade now. Can't say that I've ever gotten a really good grasp of it.
For my 3D title treatments, I use a third-party plug-in for Adobe After Effects called Zaxwerks 3D Invigorator. It's super buggy and frequently crashes AE, but I like using it because I'm more familiar with the After Effects interface. I use that to get the basic 3D look, then do a heavy amount of Photoshop to color and texture it. I've still never been able to wrap my head around properly applying textures to 3D models, both in AE and C4D.
Due to 3D Invigorator's limitations, there have been a few covers that I needed to use Cinema 4D for the title treatment (that would be the Netflix Punisher series and the DC Universe Swamp Thing series). The distressed look of those TT's was too much for AE to process in 3D.
I mostly use Cinema 4D for rendering pre-made models for my Photoshop work. I also use it for animated 3D text on some of my video projects for my school. Beyond basic text extrusion, I don't build my own 3D models. I'll grab some free or cheap models on Turbosquid and incorporate them into the designs. Sometimes that's so much easier and provides better results than searching for the perfect stock image taken from the exact angle that I need it.
I'm trying to learn more about C4D because it is so darn powerful, but I find the interface extremely intimidating with panel after panel of words that I don't fully understand. If one little checkbox isn't clicked, the whole thing doesn't work sometimes. But I also realize that if I can take some time to do a few tutorials and start learning how to do more simulations within C4D, then I can create my own custom fabric, fluids, etc. for my work.
Long story short, Cinema 4D is awesome but I'm really a novice with it. 3D is one of those things that you can't fully unlock its potential if you're just dabbling in it like I do. You kind of have to live in that software and almost be exclusively focused on it to truly get good at it. Between learning and improving within Photoshop, Illustrator, After Effects, Premiere, and Dreamweaver, I just never had the time or interest to devote to Cinema 4D. But I'm trying little things here and there.![]()
I’m with you on the UI being very confusing, it’s similar to After Effects as well, there’s so many things you can click into that does the thing you’re after, I think the best I have done is some chrome 3D text
I used to use PixelSquid before they made it a payment plan only for my 3D needs, some very nice 3d models on there and TurboSquid.
Anyway, enough rambling, looking forward to seeing what you do with C4D in the future
Besides a similar 3D interface that is standard across most 3D software, it's pretty different. Invigorator seems to be a product of the days before After Effects had its own 3D capabilities. I've been using it for about 15 years now, mostly out of habit. It's good for 3D text extrusion, beveled edges, that sort of thing. Cinema4D is probably better in all ways, but like I said, I stick with Invigorator because it's what I'm used to.sauron wrote:QUOTE (sauron @ Jul 3 2020, 05:06 PM) I suppose knowing 3D Invigorator makes it a little easier or is it completely different?
--
Kernie's Weekly Cover Update #19: Titans: Season 2!
[Click image to view in gallery]
A relatively small update for a change... here's Season 2 of the DC Universe series Titans. I apologize that this season had finished airing and been on physical media for several months now. I wanted to do all of the current DC shows in (somewhat) alphabetical order, which moved Titans down on the list.
I took the time to binge both seasons a while back, and it wasn't terrible... but it wasn't that good either. It's a mixed bag. Held my interest just enough as I had it on in the background while making covers.
Titans: Season 2 - Blu-ray Edition
[attachment=43935:dcts_tit..._package.jpg]
Titans: Season 2 - DVD Edition
[attachment=43934:dcts_tit..._package.jpg]
Enjoy and see you next week!
You do not have the required permissions to view the files attached to this post.
Who is online
Users browsing this forum: No registered users and 1 guest