Adding Rim Lighting

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Expand view Topic review: Adding Rim Lighting

by Kelv » Mon Jul 20, 2015 8:47 am

Thanks Paris, I'll be giving that a try :D :D

by sauron » Mon Jul 20, 2015 7:53 am

Nice tips! Definitely makes a big difference.

by Paris » Mon Jul 20, 2015 1:51 am

You're welcome! :)

by venome » Mon Jul 20, 2015 12:38 am

Great tips Paris thanks bud. :)

by Paris » Mon Jul 20, 2015 12:02 am

Rim lighting is another way to make a character distinguished from the background along with depth, atmospheric perspective and color combinations. It is also an incredibly useful way to make images look more like retail work on a poster or cover.


[attachment=31531:examples1.jpg]
[attachment=31532:examples2.jpg]
[attachment=31533:examples3.jpg]
[attachment=31534:examples4.jpg]




I always draw in rim lighting with the hair brush found in this tutorial:
http://www.hirescovers.net/forum/index.php...c=19310&hl=

This brush works for adding rim lighting as well as drawing in rim-lit hair behind the character. For strong rim lighting, key the light drawn at 100% opacity.

The examples show the transformation of the Starlord character which seems very dull compared to the retail cut-outs around him that have strong lighting work done on them. The next example is for adding a little extra attention to Ted so he pops out from the background a little more.

There is no proper way to draw rim lighting; just look at examples and start experimenting! :)

[attachment=31527:light_1.jpg][attachment=31528:light_2.jpg]
[attachment=31529:light_3.jpg][attachment=31530:light_4.jpg]

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