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user name
post Jun 6 2007, 10:05 PM
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Can someone explain to me how to create text with textures? Do I type my text 1st then do something to it, or do I open a texture I want to use then create text and something else....these are all guesses so please fill in a clueless person....haha

An example of what I mean would be the title on Skally's Highlander cover. It looks like he used alien skin for the texture, but from there I have no idea how to get it on the text?


IPB
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Amelandbor
post Jun 6 2007, 10:36 PM
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You can place that texture on top of the textlayer where you want to use it.
Then right click the texture layer and Create Clipping Mask.

And you're done
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ubl6612
post Jun 6 2007, 10:38 PM
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I don't think skally used PS or alien skin for that title, maybe the radial metal part put the rest of it looks like it was done in a program like cinema4d or similar.

There are many way to add effect to text. Blending options. Can do a lot if you combine all of the features. You can change the blend mode of the type (depends on the background). You can select the text, ctrl+click on text layer, choose a texture layer, invert the selection (ctrl+i) and press delete. If you want alien skin features on your text, just make sure you have the text layer selected and apply the alien skin feature you desire (will rasterize the type) will have to play a little with it to get the right effect, try some of the presets and make the changes from there.


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BearStyle
post Jun 6 2007, 10:48 PM
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I ctrl+click the text-layer and then select the texture-layer, and then just hit the layer-mask button (make sure you've got the default colors, black forground and white as the other.)
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Guest_Skallywag®_*
post Jun 7 2007, 07:57 AM
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Hi User Name,

The text for my highlander covers, was made in Cinema 4D, like this:

1. Add the text, by clickick the text object tool
Attached Image

2. Edit the text as desired using the object properties, change text, font size spacing etc,
Attached Image

3. Highlight the text object, then hold down the alt key and add an extrude nurb
Attached Image

4. Load the materials you want (in this case i used my own brushed metal shader) there are loads of cool textures available at www.c4dtextures.com and drag it from the materials editor window on to the extrude nurb obeject.
Attached Image

5. adjust the view as required an then render out to desired resolution not forgetting to include an alpha channel so cutting the object out becomes a simple process in photoshop.
Attached Image


Hope this helps
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user name
post Jun 7 2007, 01:00 PM
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Welll, bummer. Unfortunately I only have PS, and not that sweet Cinema 4D program. Thanks for the help though.


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HalfBreed
post Jan 18 2008, 09:09 AM
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Dont forget styles, Styles can be very helpful with some cool text effects.
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